New Members Guide

Welcome to ANZA! You maybe a relative noob to EVE or you may just be new to ANZA. This page provides you as a new member of ANZA with information about what you need to do when you become a member of the corporation. Please take a few minutes to read this as it will help you getting you up and running quickly. Also make sure you check out the New Recruit Checklist to ensure you have everything set up.

Corp Leadership

Any corporation as large as ANZA needs good leadership. A command structure is essential to maintaining effective operations, and progressing the way we all want to – quickly and efficiently. You can find an overview of directors and their specific area of speciality where appropriate here: ANZA Leadership.

The Corp leader, CEO, Chairman and all around great guy is Sir Yohnny. Yes Sir Yohnny is the boss.



Your characters should be added to the ANZA Auth App. All of your EVE Characters must be added here.


You may join your Alt characters to ANZA if they are used for a suitable purpose (ie. not for your low-sec cyno alts). To bring them in to corp, join “ANZA Apps” channel in-game and speak to a Recruiter. The Character must be first added to ANZA Auth and also to Goons Character Page before it can be accepted to corp. Your main character name is to be in the in game application.


Once you are in corp and registered, you can gain access to our Forums by going to Auth Services and following the directions there.

To get access to the Forums, you must ensure you have a valid email address on your Auth Profile, otherwise you will be unable to register. The email must be the same email as you used on your application to join ANZA.


So avoid missing fleets, please have this program running when you’re PC is running, regardless if you are online or not.

You can find the information you need to join our Discord by visiting ANZA Auth Services.


Read this each time you log in.


Deployment – Where you should have Ships and Clones for Home Defence and Coalition Strategic Ops PVP

Where you can to PVE; Plus all other important information.

INTEL CHANNELS – In MOTD Alliance in game channel – Join Them All – Read the MOTD and follow how to report into the Intel Channel

Check Corporation and Alliance bulletins for Logistics and other support channels.
See NeoCom / Corporation / Home / Bulletins for key info as well as Alliances / Bulletins. All of the above is posted there plus some additional policies.

When prompted, login as your main ANZA character. Give it an hour or so to detect your a member of the alliance and enable you to see the Connectors menu.


The alliance is using Jabber for broadcasts so it is recommended you join this.


ANZA members use Goonfleet Mumble for socialising, Alliance and Corp Fleets. Registration link are found in Corp Channel MOTD.

Fleet Operations

Please familiarise yourself with the proper behaviours and requirements while participating in a fleet.

These are taken as a given and no excuses such as “oh, I’m new” or “I didn’t know” will be tolerated.

New Players are welcome to speak up, don’t be shy please say you are New you will get all the help you need. Corp chat is the best place to ask your corp members for assistance in fleet when you are starting out.


Make sure you have your overview set up for PvP.

There are many overviews available on the web and also on our Forums. USe Z-S Overview, join the in-game channel “Z-S Overview” from the link in the Corp MOTD join the use Z-S Standard overview.

Split the LOCAL channel into its own window, make it big enough to see clearly and ALWAYS be watching local.
Alliance Channels understand how to call out intel in alliance chats, there is always a defined method to be used to identify bad guys, learn it.

All of this info and more can be found in the fabulous ANZA New Member Induction Guide.

Remove CSPA charges

Please remember to do this as soon as possible! The easiest way to do this is:

  1. Open EVE MAIL.
  2. Left-click the white triangle next to mail.
  3. Choose settings.
  4. Set CSPA charge to 0.

Ship Doctrines

Large alliances use doctrine fits to standardise fleet compositions. This makes it easy for FC’s to know exactly what they are getting when they call for a doctrine. Doctrines change to adapt to our enemies, but the core skills usually remain the same. Before you cry “BUT I WANT TO FLY RATTLESNAKES”, realise that you have to walk before you can run. Also, Rattlesnakes aren’t currently in the doctrines. That being said, you are free to train whatever floats your boat – After you can fly the doctrine ships! , but don’t be surprised if the FC asks you to dock up and get in an appropriate ship – Do not be a Snowflake! Finally, non-doctrine ships are not reimbursable via . So if you lose it, it will be up to you and your wallet to replace – simply put, only fly them on your own time, on an Alt not in corp.

ANZA MOTD click the Goonfleet Doctrine Ships most ships are on contact in the station of deployment.

Check out the Doctrines – see the skills needed and train them. Fly them as specified – DO NOT Enhance them!


There will come a time in your career in ANZA when we will move our home base. Now we are in Alliance Ships in . The move may be between Systems or it may be across entire regions.

Listen closely in TS and watch the forums/ Discord / MOTD for instructions. Move orders will come well in advance of the time you are required to move. ANZA members run a Logistics Service Logistics details found here, Join the ANZAC ALLIANCE Logistics Discord Channel


The Alliance have logistic services, Doctrine ships and war materiel to deployment – leave your ratting stuff at home.

You can also ask on teamspeak for any Anza Cap pilot who may have spare room to move your ships configured.

Alliance Logistics Services

You can also contact out of Corp movers at Red Frog Freight.

When a ship is being moved by the Corp you may only have ammo in the cargo bay and NOTHING else, Change the Name of the Ship to your character name. Never have more ships than you need on deployment. More than 1mil m3 is to much.

Corp Bookmarks

Shared Location – Select Online
Right Click – Location – Shared Location – Corperation & Alliance – Bookmarks will be located here.
Cyno Spots – Undock – Dock – TACs – TEMP

Also Found in People and Places in game tool under Corporation for favourites in the system you are in.

If there are no safe spots Corp favourites for the system make them! How to make a safe spot.

Make at least 3 Safe spots in random space, more than 15AU away from anything if you can.

Make at least 1 safe spot over 150KM from each gate in the system

Make a flip out safe spot. Eject from the station and without altering direction turn on your MW or AB and run straight out until you are at least 250-300km out, make a book mark. This can be used in the event you need to burn straight out of a station camp.

Find the System you are in on Dotlan and check around the area. Check the local systems and work out how to get around. Have dotlan open all the time either in game or on a second screen.

Open the in game map and check for Ships killed 1hr/24hrs and pods killed 1hr/24 hrs to see what activity is like in the systems around you.

Jump Bridge

Jump Bridge network is found in the in game map. They are also found on your overview, as well as Structures Open the map select settings, tick jump bridges with access. The Jump Bridges will now show as green hoops that link to the system where the jumps bridges are located. The Jump Bridge Network to Tenerifis is found in the MOTD in Corp Channel In game.

Jump Bridge Fee. Open your wallet select Automatic Pay Tick Activate Jump Gate, reduce the Isk value to 1,000 ISK

Watch out for hostile cyno’s beacon named to our home base, to trick you to make that easy error and jump to a hostile beacon. Jumping to beacons should be scouted, always.


You and Diplomacy how you interact with Eve whilst in ANZA

Important ..this is a must read:
This aricle is about you and how as a memeber of ANZA we expect you to interact with your Alliance buddies and the rest of eve:

  1. Mining Rules – READ THIS. Read it and understand it, the alliance has a zero tolerance approach to these rules!

  1. Post introduction thread on the Forums with 48 hours of joining ANZA.
    No post? You will be removed from ANZA. Head on over to the Welcome Lounge on the Forums to make your introduction thread. Doesn’t have to be long, just say hi and tell us all a little about who you are.
  2. Follow all Doctrine Fittings, you should not under any circumstances compromise their FITTINGS to join a fleet.
  3. When the Alliance is on deployment you are on deployment.
  4. Ratting is advised in Shield Supers. For the love of EVE, be in the STANDING FLEET .
  5. Do not talk in local. Stay classy at all times!
  6. Do not reply to Corporation or Alliance in-game mail, ever!
  7. If you do go AFK please post in the AFK Notifications.

Not necessarily a rule but a good piece of advice, do not die in a non-combat ship on your main character when not part of a fleet and specifically told to do so i.e. in the case of being a bait ship.


Now that you have made it this far, you may have questions. ALWAYS ask for assistance in corp chat in game, you also have the Forums, Discord and Teamspeak where you find all ANZA members to be very knowledge and helpful.